usr_41.txt For Vim version 7.4. Last change: 2014 Aug 16LINK

VIM USER MANUAL - by Bram Moolenaar

Write a Vim script

The Vim script language is used for the startup vimrc file, syntax files, and

many other things. This chapter explains the items that can be used in a Vim

script. There are a lot of them, thus this is a long chapter.

41.1 Introduction

41.2 Variables

41.3 Expressions

41.4 Conditionals

41.5 Executing an expression

41.6 Using functions

41.7 Defining a function

41.8 Lists and Dictionaries

41.9 Exceptions

41.10 Various remarks

41.11 Writing a plugin

41.12 Writing a filetype plugin

41.13 Writing a compiler plugin

41.14 Writing a plugin that loads quickly

41.15 Writing library scripts

41.16 Distributing Vim scripts

Next chapter: usr_42.txt Add new menus

Previous chapter: usr_40.txt Make new commands

Table of contents: usr_toc.txt

==============================================================================

41.1 Introduction vim-script-intro scriptLINK

Your first experience with Vim scripts is the vimrc file. Vim reads it when

it starts up and executes the commands. You can set options to values you

prefer. And you can use any colon command in it (commands that start with a

":"; these are sometimes referred to as Ex commands or command-line commands).

Syntax files are also Vim scripts. As are files that set options for a

specific file type. A complicated macro can be defined by a separate Vim

script file. You can think of other uses yourself.

Let's start with a simple example:

:let i = 1

:while i < 5

: echo "count is" i

: let i += 1

:endwhile

Note:

The ":" characters are not really needed here. You only need to use

them when you type a command. In a Vim script file they can be left

out. We will use them here anyway to make clear these are colon

commands and make them stand out from Normal mode commands.

Note:

You can try out the examples by yanking the lines from the text here

and executing them with :@"

The output of the example code is:

count is 1

count is 2

count is 3

count is 4

In the first line the ":let" command assigns a value to a variable. The

generic form is:

:let {variable} = {expression}

In this case the variable name is "i" and the expression is a simple value,

the number one.

The ":while" command starts a loop. The generic form is:

:while {condition}

: {statements}

:endwhile

The statements until the matching ":endwhile" are executed for as long as the

condition is true. The condition used here is the expression "i < 5". This

is true when the variable i is smaller than five.

Note:

If you happen to write a while loop that keeps on running, you can

interrupt it by pressing CTRL-C (CTRL-Break on MS-Windows).

The ":echo" command prints its arguments. In this case the string "count is"

and the value of the variable i. Since i is one, this will print:

count is 1

Then there is the ":let i += 1" command. This does the same thing as

":let i = i + 1". This adds one to the variable i and assigns the new value

to the same variable.

The example was given to explain the commands, but would you really want to

make such a loop it can be written much more compact:

:for i in range(1, 4)

: echo "count is" i

:endfor

We won't explain how :for and range() work until later. Follow the links

if you are impatient.

THREE KINDS OF NUMBERS

Numbers can be decimal, hexadecimal or octal. A hexadecimal number starts

with "0x" or "0X". For example "0x1f" is decimal 31. An octal number starts

with a zero. "017" is decimal 15. Careful: don't put a zero before a decimal

number, it will be interpreted as an octal number!

The ":echo" command always prints decimal numbers. Example:

:echo 0x7f 036

127 30

A number is made negative with a minus sign. This also works for hexadecimal

and octal numbers. A minus sign is also used for subtraction. Compare this

with the previous example:

:echo 0x7f -036

97

White space in an expression is ignored. However, it's recommended to use it

for separating items, to make the expression easier to read. For example, to

avoid the confusion with a negative number above, put a space between the

minus sign and the following number:

:echo 0x7f - 036

==============================================================================

41.2 VariablesLINK

A variable name consists of ASCII letters, digits and the underscore. It

cannot start with a digit. Valid variable names are:

counter

_aap3

very_long_variable_name_with_underscores

FuncLength

LENGTH

Invalid names are "foo+bar" and "6var".

These variables are global. To see a list of currently defined variables

use this command:

:let

You can use global variables everywhere. This also means that when the

variable "count" is used in one script file, it might also be used in another

file. This leads to confusion at least, and real problems at worst. To avoid

this, you can use a variable local to a script file by prepending "s:". For

example, one script contains this code:

:let s:count = 1

:while s:count < 5

: source other.vim

: let s:count += 1

:endwhile

Since "s:count" is local to this script, you can be sure that sourcing the

"other.vim" script will not change this variable. If "other.vim" also uses an

"s:count" variable, it will be a different copy, local to that script. More

about script-local variables here: script-variable.

There are more kinds of variables, see internal-variables. The most often

used ones are:

b:name variable local to a buffer

w:name variable local to a window

g:name global variable (also in a function)

v:name variable predefined by Vim

DELETING VARIABLES

Variables take up memory and show up in the output of the ":let" command. To

delete a variable use the ":unlet" command. Example:

:unlet s:count

This deletes the script-local variable "s:count" to free up the memory it

uses. If you are not sure if the variable exists, and don't want an error

message when it doesn't, append !:

:unlet! s:count

When a script finishes, the local variables used there will not be

automatically freed. The next time the script executes, it can still use the

old value. Example:

:if !exists("s:call_count")

: let s:call_count = 0

:endif

:let s:call_count = s:call_count + 1

:echo "called" s:call_count "times"

The "exists()" function checks if a variable has already been defined. Its

argument is the name of the variable you want to check. Not the variable

itself! If you would do this:

:if !exists(s:call_count)

Then the value of s:call_count will be used as the name of the variable that

exists() checks. That's not what you want.

The exclamation mark ! negates a value. When the value was true, it

becomes false. When it was false, it becomes true. You can read it as "not".

Thus "if !exists()" can be read as "if not exists()".

What Vim calls true is anything that is not zero. Zero is false.

Note:

Vim automatically converts a string to a number when it is looking for

a number. When using a string that doesn't start with a digit the

resulting number is zero. Thus look out for this:

:if "true"

The "true" will be interpreted as a zero, thus as false!

STRING VARIABLES AND CONSTANTS

So far only numbers were used for the variable value. Strings can be used as

well. Numbers and strings are the basic types of variables that Vim supports.

The type is dynamic, it is set each time when assigning a value to the

variable with ":let". More about types in 41.8.

To assign a string value to a variable, you need to use a string constant.

There are two types of these. First the string in double quotes:

:let name = "peter"

:echo name

peter

If you want to include a double quote inside the string, put a backslash in

front of it:

:let name = "\"peter\""

:echo name

"peter"

To avoid the need for a backslash, you can use a string in single quotes:

:let name = '"peter"'

:echo name

"peter"

Inside a single-quote string all the characters are as they are. Only the

single quote itself is special: you need to use two to get one. A backslash

is taken literally, thus you can't use it to change the meaning of the

character after it.

In double-quote strings it is possible to use special characters. Here are

a few useful ones:

\t <Tab>

\n <NL>, line break

\r <CR>, <Enter>

\e <Esc>

\b <BS>, backspace

\" "

\\ \, backslash

\<Esc> <Esc>

\<C-W> CTRL-W

The last two are just examples. The "\<name>" form can be used to include

the special key "name".

See expr-quote for the full list of special items in a string.

==============================================================================

41.3 ExpressionsLINK

Vim has a rich, yet simple way to handle expressions. You can read the

definition here: expression-syntax. Here we will show the most common

items.

The numbers, strings and variables mentioned above are expressions by

themselves. Thus everywhere an expression is expected, you can use a number,

string or variable. Other basic items in an expression are:

$NAME environment variable

&name option

@r register

Examples:

:echo "The value of 'tabstop' is" &ts

:echo "Your home directory is" $HOME

:if @a > 5

The &name form can be used to save an option value, set it to a new value,

do something and restore the old value. Example:

:let save_ic = &ic

:set noic

:/The Start/,$delete

:let &ic = save_ic

This makes sure the "The Start" pattern is used with the 'ignorecase' option

off. Still, it keeps the value that the user had set. (Another way to do

this would be to add "\C" to the pattern, see /\C.)

MATHEMATICS

It becomes more interesting if we combine these basic items. Let's start with

mathematics on numbers:

a + b add

a - b subtract

a * b multiply

a / b divide

a % b modulo

The usual precedence is used. Example:

:echo 10 + 5 * 2

20

Grouping is done with parentheses. No surprises here. Example:

:echo (10 + 5) * 2

30

Strings can be concatenated with ".". Example:

:echo "foo" . "bar"

foobar

When the ":echo" command gets multiple arguments, it separates them with a

space. In the example the argument is a single expression, thus no space is

inserted.

Borrowed from the C language is the conditional expression:

a ? b : c

If "a" evaluates to true "b" is used, otherwise "c" is used. Example:

:let i = 4

:echo i > 5 ? "i is big" : "i is small"

i is small

The three parts of the constructs are always evaluated first, thus you could

see it work as:

(a) ? (b) : (c)

==============================================================================

41.4 ConditionalsLINK

The ":if" commands executes the following statements, until the matching

":endif", only when a condition is met. The generic form is:

:if {condition}

{statements}

:endif

Only when the expression {condition} evaluates to true (non-zero) will the

{statements} be executed. These must still be valid commands. If they

contain garbage, Vim won't be able to find the ":endif".

You can also use ":else". The generic form for this is:

:if {condition}

{statements}

:else

{statements}

:endif

The second {statements} is only executed if the first one isn't.

Finally, there is ":elseif":

:if {condition}

{statements}

:elseif {condition}

{statements}

:endif

This works just like using ":else" and then "if", but without the need for an

extra ":endif".

A useful example for your vimrc file is checking the 'term' option and

doing something depending upon its value:

:if &term == "xterm"

: " Do stuff for xterm

:elseif &term == "vt100"

: " Do stuff for a vt100 terminal

:else

: " Do something for other terminals

:endif

LOGIC OPERATIONS

We already used some of them in the examples. These are the most often used

ones:

a == b equal to

a != b not equal to

a > b greater than

a >= b greater than or equal to

a < b less than

a <= b less than or equal to

The result is one if the condition is met and zero otherwise. An example:

:if v:version >= 700

: echo "congratulations"

:else

: echo "you are using an old version, upgrade!"

:endif

Here "v:version" is a variable defined by Vim, which has the value of the Vim

version. 600 is for version 6.0. Version 6.1 has the value 601. This is

very useful to write a script that works with multiple versions of Vim.

v:version

The logic operators work both for numbers and strings. When comparing two

strings, the mathematical difference is used. This compares byte values,

which may not be right for some languages.

When comparing a string with a number, the string is first converted to a

number. This is a bit tricky, because when a string doesn't look like a

number, the number zero is used. Example:

:if 0 == "one"

: echo "yes"

:endif

This will echo "yes", because "one" doesn't look like a number, thus it is

converted to the number zero.

For strings there are two more items:

a =~ b matches with

a !~ b does not match with

The left item "a" is used as a string. The right item "b" is used as a

pattern, like what's used for searching. Example:

:if str =~ " "

: echo "str contains a space"

:endif

:if str !~ '\.$'

: echo "str does not end in a full stop"

:endif

Notice the use of a single-quote string for the pattern. This is useful,

because backslashes would need to be doubled in a double-quote string and

patterns tend to contain many backslashes.

The 'ignorecase' option is used when comparing strings. When you don't want

that, append "#" to match case and "?" to ignore case. Thus "==?" compares

two strings to be equal while ignoring case. And "!~#" checks if a pattern

doesn't match, also checking the case of letters. For the full table see

expr-==.

MORE LOOPING

The ":while" command was already mentioned. Two more statements can be used

in between the ":while" and the ":endwhile":

:continue Jump back to the start of the while loop; the

loop continues.

:break Jump forward to the ":endwhile"; the loop is

discontinued.

Example:

:while counter < 40

: call do_something()

: if skip_flag

: continue

: endif

: if finished_flag

: break

: endif

: sleep 50m

:endwhile

The ":sleep" command makes Vim take a nap. The "50m" specifies fifty

milliseconds. Another example is ":sleep 4", which sleeps for four seconds.

Even more looping can be done with the ":for" command, see below in 41.8.

==============================================================================

41.5 Executing an expressionLINK

So far the commands in the script were executed by Vim directly. The

":execute" command allows executing the result of an expression. This is a

very powerful way to build commands and execute them.

An example is to jump to a tag, which is contained in a variable:

:execute "tag " . tag_name

The "." is used to concatenate the string "tag " with the value of variable

"tag_name". Suppose "tag_name" has the value "get_cmd", then the command that

will be executed is:

:tag get_cmd

The ":execute" command can only execute colon commands. The ":normal" command

executes Normal mode commands. However, its argument is not an expression but

the literal command characters. Example:

:normal gg=G

This jumps to the first line and formats all lines with the "=" operator.

To make ":normal" work with an expression, combine ":execute" with it.

Example:

:execute "normal " . normal_commands

The variable "normal_commands" must contain the Normal mode commands.

Make sure that the argument for ":normal" is a complete command. Otherwise

Vim will run into the end of the argument and abort the command. For example,

if you start Insert mode, you must leave Insert mode as well. This works:

:execute "normal Inew text \<Esc>"

This inserts "new text " in the current line. Notice the use of the special

key "\<Esc>". This avoids having to enter a real <Esc> character in your

script.

If you don't want to execute a string but evaluate it to get its expression

value, you can use the eval() function:

:let optname = "path"

:let optval = eval('&' . optname)

A "&" character is prepended to "path", thus the argument to eval() is

"&path". The result will then be the value of the 'path' option.

The same thing can be done with:

:exe 'let optval = &' . optname

==============================================================================

41.6 Using functionsLINK

Vim defines many functions and provides a large amount of functionality that

way. A few examples will be given in this section. You can find the whole

list here: functions.

A function is called with the ":call" command. The parameters are passed in

between parentheses separated by commas. Example:

:call search("Date: ", "W")

This calls the search() function, with arguments "Date: " and "W". The

search() function uses its first argument as a search pattern and the second

one as flags. The "W" flag means the search doesn't wrap around the end of

the file.

A function can be called in an expression. Example:

:let line = getline(".")

:let repl = substitute(line, '\a', "*", "g")

:call setline(".", repl)

The getline() function obtains a line from the current buffer. Its argument

is a specification of the line number. In this case "." is used, which means

the line where the cursor is.

The substitute() function does something similar to the ":substitute"

command. The first argument is the string on which to perform the

substitution. The second argument is the pattern, the third the replacement

string. Finally, the last arguments are the flags.

The setline() function sets the line, specified by the first argument, to a

new string, the second argument. In this example the line under the cursor is

replaced with the result of the substitute(). Thus the effect of the three

statements is equal to:

:substitute/\a/*/g

Using the functions becomes more interesting when you do more work before and

after the substitute() call.

FUNCTIONS function-listLINK

There are many functions. We will mention them here, grouped by what they are

used for. You can find an alphabetical list here: functions. Use CTRL-] on

the function name to jump to detailed help on it.

String manipulation: string-functionsLINK

nr2char() get a character by its ASCII value

char2nr() get ASCII value of a character

str2nr() convert a string to a Number

str2float() convert a string to a Float

printf() format a string according to % items

escape() escape characters in a string with a '\'

shellescape() escape a string for use with a shell command

fnameescape() escape a file name for use with a Vim command

tr() translate characters from one set to another

strtrans() translate a string to make it printable

tolower() turn a string to lowercase

toupper() turn a string to uppercase

match() position where a pattern matches in a string

matchend() position where a pattern match ends in a string

matchstr() match of a pattern in a string

matchlist() like matchstr() and also return submatches

stridx() first index of a short string in a long string

strridx() last index of a short string in a long string

strlen() length of a string in bytes

strchars() length of a string in characters

strwidth() size of string when displayed

strdisplaywidth() size of string when displayed, deals with tabs

substitute() substitute a pattern match with a string

submatch() get a specific match in ":s" and substitute()

strpart() get part of a string

expand() expand special keywords

iconv() convert text from one encoding to another

byteidx() byte index of a character in a string

byteidxcomp() like byteidx() but count composing characters

repeat() repeat a string multiple times

eval() evaluate a string expression

List manipulation: list-functionsLINK

get() get an item without error for wrong index

len() number of items in a List

empty() check if List is empty

insert() insert an item somewhere in a List

add() append an item to a List

extend() append a List to a List

remove() remove one or more items from a List

copy() make a shallow copy of a List

deepcopy() make a full copy of a List

filter() remove selected items from a List

map() change each List item

sort() sort a List

reverse() reverse the order of a List

uniq() remove copies of repeated adjacent items

split() split a String into a List

join() join List items into a String

range() return a List with a sequence of numbers

string() String representation of a List

call() call a function with List as arguments

index() index of a value in a List

max() maximum value in a List

min() minimum value in a List

count() count number of times a value appears in a List

repeat() repeat a List multiple times

Dictionary manipulation: dict-functionsLINK

get() get an entry without an error for a wrong key

len() number of entries in a Dictionary

has_key() check whether a key appears in a Dictionary

empty() check if Dictionary is empty

remove() remove an entry from a Dictionary

extend() add entries from one Dictionary to another

filter() remove selected entries from a Dictionary

map() change each Dictionary entry

keys() get List of Dictionary keys

values() get List of Dictionary values

items() get List of Dictionary key-value pairs

copy() make a shallow copy of a Dictionary

deepcopy() make a full copy of a Dictionary

string() String representation of a Dictionary

max() maximum value in a Dictionary

min() minimum value in a Dictionary

count() count number of times a value appears

Floating point computation: float-functionsLINK

float2nr() convert Float to Number

abs() absolute value (also works for Number)

round() round off

ceil() round up

floor() round down

trunc() remove value after decimal point

fmod() remainder of division

exp() exponential

log() natural logarithm (logarithm to base e)

log10() logarithm to base 10

pow() value of x to the exponent y

sqrt() square root

sin() sine

cos() cosine

tan() tangent

asin() arc sine

acos() arc cosine

atan() arc tangent

atan2() arc tangent

sinh() hyperbolic sine

cosh() hyperbolic cosine

tanh() hyperbolic tangent

Other computation: bitwise-functionLINK

and() bitwise AND

invert() bitwise invert

or() bitwise OR

xor() bitwise XOR

sha256() SHA-256 hash

Variables: var-functionsLINK

type() type of a variable

islocked() check if a variable is locked

function() get a Funcref for a function name

getbufvar() get a variable value from a specific buffer

setbufvar() set a variable in a specific buffer

getwinvar() get a variable from specific window

gettabvar() get a variable from specific tab page

gettabwinvar() get a variable from specific window & tab page

setwinvar() set a variable in a specific window

settabvar() set a variable in a specific tab page

settabwinvar() set a variable in a specific window & tab page

garbagecollect() possibly free memory

Cursor and mark position: cursor-functions mark-functionsLINK

col() column number of the cursor or a mark

virtcol() screen column of the cursor or a mark

line() line number of the cursor or mark

wincol() window column number of the cursor

winline() window line number of the cursor

cursor() position the cursor at a line/column

screencol() get screen column of the cursor

screenrow() get screen row of the cursor

getcurpos() get position of the cursor

getpos() get position of cursor, mark, etc.

setpos() set position of cursor, mark, etc.

byte2line() get line number at a specific byte count

line2byte() byte count at a specific line

diff_filler() get the number of filler lines above a line

screenattr() get attribute at a screen line/row

screenchar() get character code at a screen line/row

Working with text in the current buffer: text-functionsLINK

getline() get a line or list of lines from the buffer

setline() replace a line in the buffer

append() append line or list of lines in the buffer

indent() indent of a specific line

cindent() indent according to C indenting

lispindent() indent according to Lisp indenting

nextnonblank() find next non-blank line

prevnonblank() find previous non-blank line

search() find a match for a pattern

searchpos() find a match for a pattern

searchpair() find the other end of a start/skip/end

searchpairpos() find the other end of a start/skip/end

searchdecl() search for the declaration of a name

system-functions file-functionsLINK

System functions and manipulation of files:

glob() expand wildcards

globpath() expand wildcards in a number of directories

findfile() find a file in a list of directories

finddir() find a directory in a list of directories

resolve() find out where a shortcut points to

fnamemodify() modify a file name

pathshorten() shorten directory names in a path

simplify() simplify a path without changing its meaning

executable() check if an executable program exists

exepath() full path of an executable program

filereadable() check if a file can be read

filewritable() check if a file can be written to

getfperm() get the permissions of a file

getftype() get the kind of a file

isdirectory() check if a directory exists

getfsize() get the size of a file

getcwd() get the current working directory

haslocaldir() check if current window used :lcd

tempname() get the name of a temporary file

mkdir() create a new directory

delete() delete a file

rename() rename a file

system() get the result of a shell command as a string

systemlist() get the result of a shell command as a list

hostname() name of the system

readfile() read a file into a List of lines

writefile() write a List of lines into a file

Date and Time: date-functions time-functionsLINK

getftime() get last modification time of a file

localtime() get current time in seconds

strftime() convert time to a string

reltime() get the current or elapsed time accurately

reltimestr() convert reltime() result to a string

buffer-functions window-functions arg-functionsLINK

Buffers, windows and the argument list:

argc() number of entries in the argument list

argidx() current position in the argument list

arglistid() get id of the argument list

argv() get one entry from the argument list

bufexists() check if a buffer exists

buflisted() check if a buffer exists and is listed

bufloaded() check if a buffer exists and is loaded

bufname() get the name of a specific buffer

bufnr() get the buffer number of a specific buffer

tabpagebuflist() return List of buffers in a tab page

tabpagenr() get the number of a tab page

tabpagewinnr() like winnr() for a specified tab page

winnr() get the window number for the current window

bufwinnr() get the window number of a specific buffer

winbufnr() get the buffer number of a specific window

getbufline() get a list of lines from the specified buffer

Command line: command-line-functionsLINK

getcmdline() get the current command line

getcmdpos() get position of the cursor in the command line

setcmdpos() set position of the cursor in the command line

getcmdtype() return the current command-line type

getcmdwintype() return the current command-line window type

Quickfix and location lists: quickfix-functionsLINK

getqflist() list of quickfix errors

setqflist() modify a quickfix list

getloclist() list of location list items

setloclist() modify a location list

Insert mode completion: completion-functionsLINK

complete() set found matches

complete_add() add to found matches

complete_check() check if completion should be aborted

pumvisible() check if the popup menu is displayed

Folding: folding-functionsLINK

foldclosed() check for a closed fold at a specific line

foldclosedend() like foldclosed() but return the last line

foldlevel() check for the fold level at a specific line

foldtext() generate the line displayed for a closed fold

foldtextresult() get the text displayed for a closed fold

Syntax and highlighting: syntax-functions highlighting-functionsLINK

clearmatches() clear all matches defined by matchadd() and

the :match commands

getmatches() get all matches defined by matchadd() and

the :match commands

hlexists() check if a highlight group exists

hlID() get ID of a highlight group

synID() get syntax ID at a specific position

synIDattr() get a specific attribute of a syntax ID

synIDtrans() get translated syntax ID

synstack() get list of syntax IDs at a specific position

synconcealed() get info about concealing

diff_hlID() get highlight ID for diff mode at a position

matchadd() define a pattern to highlight (a "match")

matchaddpos() define a list of positions to highlight

matcharg() get info about :match arguments

matchdelete() delete a match defined by matchadd() or a

:match command

setmatches() restore a list of matches saved by

getmatches()

Spelling: spell-functionsLINK

spellbadword() locate badly spelled word at or after cursor

spellsuggest() return suggested spelling corrections

soundfold() return the sound-a-like equivalent of a word

History: history-functionsLINK

histadd() add an item to a history

histdel() delete an item from a history

histget() get an item from a history

histnr() get highest index of a history list

Interactive: interactive-functionsLINK

browse() put up a file requester

browsedir() put up a directory requester

confirm() let the user make a choice

getchar() get a character from the user

getcharmod() get modifiers for the last typed character

feedkeys() put characters in the typeahead queue

input() get a line from the user

inputlist() let the user pick an entry from a list

inputsecret() get a line from the user without showing it

inputdialog() get a line from the user in a dialog

inputsave() save and clear typeahead

inputrestore() restore typeahead

GUI: gui-functionsLINK

getfontname() get name of current font being used

getwinposx() X position of the GUI Vim window

getwinposy() Y position of the GUI Vim window

Vim server: server-functionsLINK

serverlist() return the list of server names

remote_send() send command characters to a Vim server

remote_expr() evaluate an expression in a Vim server

server2client() send a reply to a client of a Vim server

remote_peek() check if there is a reply from a Vim server

remote_read() read a reply from a Vim server

foreground() move the Vim window to the foreground

remote_foreground() move the Vim server window to the foreground

Window size and position: window-size-functionsLINK

winheight() get height of a specific window

winwidth() get width of a specific window

winrestcmd() return command to restore window sizes

winsaveview() get view of current window

winrestview() restore saved view of current window

Mappings: mapping-functionsLINK

hasmapto() check if a mapping exists

mapcheck() check if a matching mapping exists

maparg() get rhs of a mapping

wildmenumode() check if the wildmode is active

Various: various-functionsLINK

mode() get current editing mode

visualmode() last visual mode used

exists() check if a variable, function, etc. exists

has() check if a feature is supported in Vim

changenr() return number of most recent change

cscope_connection() check if a cscope connection exists

did_filetype() check if a FileType autocommand was used

eventhandler() check if invoked by an event handler

getpid() get process ID of Vim

libcall() call a function in an external library

libcallnr() idem, returning a number

undofile() get the name of the undo file

undotree() return the state of the undo tree

getreg() get contents of a register

getregtype() get type of a register

setreg() set contents and type of a register

shiftwidth() effective value of 'shiftwidth'

taglist() get list of matching tags

tagfiles() get a list of tags files

luaeval() evaluate Lua expression

mzeval() evaluate MzScheme expression

py3eval() evaluate Python expression (+python3)

pyeval() evaluate Python expression (+python)

==============================================================================

41.7 Defining a functionLINK

Vim enables you to define your own functions. The basic function declaration

begins as follows:

:function {name}({var1}, {var2}, ...)

: {body}

:endfunction

Note:

Function names must begin with a capital letter.

Let's define a short function to return the smaller of two numbers. It starts

with this line:

:function Min(num1, num2)

This tells Vim that the function is named "Min" and it takes two arguments:

"num1" and "num2".

The first thing you need to do is to check to see which number is smaller:

: if a:num1 < a:num2

The special prefix "a:" tells Vim that the variable is a function argument.

Let's assign the variable "smaller" the value of the smallest number:

: if a:num1 < a:num2

: let smaller = a:num1

: else

: let smaller = a:num2

: endif

The variable "smaller" is a local variable. Variables used inside a function

are local unless prefixed by something like "g:", "a:", or "s:".

Note:

To access a global variable from inside a function you must prepend

"g:" to it. Thus "g:today" inside a function is used for the global

variable "today", and "today" is another variable, local to the

function.

You now use the ":return" statement to return the smallest number to the user.

Finally, you end the function:

: return smaller

:endfunction

The complete function definition is as follows:

:function Min(num1, num2)

: if a:num1 < a:num2

: let smaller = a:num1

: else

: let smaller = a:num2

: endif

: return smaller

:endfunction

For people who like short functions, this does the same thing:

:function Min(num1, num2)

: if a:num1 < a:num2

: return a:num1

: endif

: return a:num2

:endfunction

A user defined function is called in exactly the same way as a built-in

function. Only the name is different. The Min function can be used like

this:

:echo Min(5, 8)

Only now will the function be executed and the lines be interpreted by Vim.

If there are mistakes, like using an undefined variable or function, you will

now get an error message. When defining the function these errors are not

detected.

When a function reaches ":endfunction" or ":return" is used without an

argument, the function returns zero.

To redefine a function that already exists, use the ! for the ":function"

command:

:function! Min(num1, num2, num3)

USING A RANGE

The ":call" command can be given a line range. This can have one of two

meanings. When a function has been defined with the "range" keyword, it will

take care of the line range itself.

The function will be passed the variables "a:firstline" and "a:lastline".

These will have the line numbers from the range the function was called with.

Example:

:function Count_words() range

: let lnum = a:firstline

: let n = 0

: while lnum <= a:lastline

: let n = n + len(split(getline(lnum)))

: let lnum = lnum + 1

: endwhile

: echo "found " . n . " words"

:endfunction

You can call this function with:

:10,30call Count_words()

It will be executed once and echo the number of words.

The other way to use a line range is by defining a function without the

"range" keyword. The function will be called once for every line in the

range, with the cursor in that line. Example:

:function Number()

: echo "line " . line(".") . " contains: " . getline(".")

:endfunction

If you call this function with:

:10,15call Number()

The function will be called six times.

VARIABLE NUMBER OF ARGUMENTS

Vim enables you to define functions that have a variable number of arguments.

The following command, for instance, defines a function that must have 1

argument (start) and can have up to 20 additional arguments:

:function Show(start, ...)

The variable "a:1" contains the first optional argument, "a:2" the second, and

so on. The variable "a:0" contains the number of extra arguments.

For example:

:function Show(start, ...)

: echohl Title

: echo "start is " . a:start

: echohl None

: let index = 1

: while index <= a:0

: echo " Arg " . index . " is " . a:{index}

: let index = index + 1

: endwhile

: echo ""

:endfunction

This uses the ":echohl" command to specify the highlighting used for the

following ":echo" command. ":echohl None" stops it again. The ":echon"

command works like ":echo", but doesn't output a line break.

You can also use the a:000 variable, it is a List of all the "..." arguments.

See a:000.

LISTING FUNCTIONS

The ":function" command lists the names and arguments of all user-defined

functions:

:function

function Show(start, ...)

function GetVimIndent()

function SetSyn(name)

To see what a function does, use its name as an argument for ":function":

:function SetSyn

1 if &syntax == ''

2 let &syntax = a:name

3 endif

endfunction

DEBUGGING

The line number is useful for when you get an error message or when debugging.

See debug-scripts about debugging mode.

You can also set the 'verbose' option to 12 or higher to see all function

calls. Set it to 15 or higher to see every executed line.

DELETING A FUNCTION

To delete the Show() function:

:delfunction Show

You get an error when the function doesn't exist.

FUNCTION REFERENCES

Sometimes it can be useful to have a variable point to one function or

another. You can do it with the function() function. It turns the name of a

function into a reference:

:let result = 0 " or 1

:function! Right()

: return 'Right!'

:endfunc

:function! Wrong()

: return 'Wrong!'

:endfunc

:

:if result == 1

: let Afunc = function('Right')

:else

: let Afunc = function('Wrong')

:endif

:echo call(Afunc, [])

Wrong!

Note that the name of a variable that holds a function reference must start

with a capital. Otherwise it could be confused with the name of a builtin

function.

The way to invoke a function that a variable refers to is with the call()

function. Its first argument is the function reference, the second argument

is a List with arguments.

Function references are most useful in combination with a Dictionary, as is

explained in the next section.

==============================================================================

41.8 Lists and DictionariesLINK

So far we have used the basic types String and Number. Vim also supports two

composite types: List and Dictionary.

A List is an ordered sequence of things. The things can be any kind of value,

thus you can make a List of numbers, a List of Lists and even a List of mixed

items. To create a List with three strings:

:let alist = ['aap', 'mies', 'noot']

The List items are enclosed in square brackets and separated by commas. To

create an empty List:

:let alist = []

You can add items to a List with the add() function:

:let alist = []

:call add(alist, 'foo')

:call add(alist, 'bar')

:echo alist

['foo', 'bar']

List concatenation is done with +:

:echo alist + ['foo', 'bar']

['foo', 'bar', 'foo', 'bar']

Or, if you want to extend a List directly:

:let alist = ['one']

:call extend(alist, ['two', 'three'])

:echo alist

['one', 'two', 'three']

Notice that using add() will have a different effect:

:let alist = ['one']

:call add(alist, ['two', 'three'])

:echo alist

['one', ['two', 'three']]

The second argument of add() is added as a single item.

FOR LOOP

One of the nice things you can do with a List is iterate over it:

:let alist = ['one', 'two', 'three']

:for n in alist

: echo n

:endfor

one

two

three

This will loop over each element in List "alist", assigning the value to

variable "n". The generic form of a for loop is:

:for {varname} in {listexpression}

: {commands}

:endfor

To loop a certain number of times you need a List of a specific length. The

range() function creates one for you:

:for a in range(3)

: echo a

:endfor

0

1

2

Notice that the first item of the List that range() produces is zero, thus the

last item is one less than the length of the list.

You can also specify the maximum value, the stride and even go backwards:

:for a in range(8, 4, -2)

: echo a

:endfor

8

6

4

A more useful example, looping over lines in the buffer:

:for line in getline(1, 20)

: if line =~ "Date: "

: echo matchstr(line, 'Date: \zs.*')

: endif

:endfor

This looks into lines 1 to 20 (inclusive) and echoes any date found in there.

DICTIONARIES

A Dictionary stores key-value pairs. You can quickly lookup a value if you

know the key. A Dictionary is created with curly braces:

:let uk2nl = {'one': 'een', 'two': 'twee', 'three': 'drie'}

Now you can lookup words by putting the key in square brackets:

:echo uk2nl['two']

twee

The generic form for defining a Dictionary is:

{<key> : <value>, ...}

An empty Dictionary is one without any keys:

{}

The possibilities with Dictionaries are numerous. There are various functions

for them as well. For example, you can obtain a list of the keys and loop

over them:

:for key in keys(uk2nl)

: echo key

:endfor

three

one

two

You will notice the keys are not ordered. You can sort the list to get a

specific order:

:for key in sort(keys(uk2nl))

: echo key

:endfor

one

three

two

But you can never get back the order in which items are defined. For that you

need to use a List, it stores items in an ordered sequence.

DICTIONARY FUNCTIONS

The items in a Dictionary can normally be obtained with an index in square

brackets:

:echo uk2nl['one']

een

A method that does the same, but without so many punctuation characters:

:echo uk2nl.one

een

This only works for a key that is made of ASCII letters, digits and the

underscore. You can also assign a new value this way:

:let uk2nl.four = 'vier'

:echo uk2nl

{'three': 'drie', 'four': 'vier', 'one': 'een', 'two': 'twee'}

And now for something special: you can directly define a function and store a

reference to it in the dictionary:

:function uk2nl.translate(line) dict

: return join(map(split(a:line), 'get(self, v:val, "???")'))

:endfunction

Let's first try it out:

:echo uk2nl.translate('three two five one')

drie twee ??? een

The first special thing you notice is the "dict" at the end of the ":function"

line. This marks the function as being used from a Dictionary. The "self"

local variable will then refer to that Dictionary.

Now let's break up the complicated return command:

split(a:line)

The split() function takes a string, chops it into whitespace separated words

and returns a list with these words. Thus in the example it returns:

:echo split('three two five one')

['three', 'two', 'five', 'one']

This list is the first argument to the map() function. This will go through

the list, evaluating its second argument with "v:val" set to the value of each

item. This is a shortcut to using a for loop. This command:

:let alist = map(split(a:line), 'get(self, v:val, "???")')

Is equivalent to:

:let alist = split(a:line)

:for idx in range(len(alist))

: let alist[idx] = get(self, alist[idx], "???")

:endfor

The get() function checks if a key is present in a Dictionary. If it is, then

the value is retrieved. If it isn't, then the default value is returned, in

the example it's '???'. This is a convenient way to handle situations where a

key may not be present and you don't want an error message.

The join() function does the opposite of split(): it joins together a list of

words, putting a space in between.

This combination of split(), map() and join() is a nice way to filter a line

of words in a very compact way.

OBJECT ORIENTED PROGRAMMING

Now that you can put both values and functions in a Dictionary, you can

actually use a Dictionary like an object.

Above we used a Dictionary for translating Dutch to English. We might want

to do the same for other languages. Let's first make an object (aka

Dictionary) that has the translate function, but no words to translate:

:let transdict = {}

:function transdict.translate(line) dict

: return join(map(split(a:line), 'get(self.words, v:val, "???")'))

:endfunction

It's slightly different from the function above, using 'self.words' to lookup

word translations. But we don't have a self.words. Thus you could call this

an abstract class.

Now we can instantiate a Dutch translation object:

:let uk2nl = copy(transdict)

:let uk2nl.words = {'one': 'een', 'two': 'twee', 'three': 'drie'}

:echo uk2nl.translate('three one')

drie een

And a German translator:

:let uk2de = copy(transdict)

:let uk2de.words = {'one': 'ein', 'two': 'zwei', 'three': 'drei'}

:echo uk2de.translate('three one')

drei ein

You see that the copy() function is used to make a copy of the "transdict"

Dictionary and then the copy is changed to add the words. The original

remains the same, of course.

Now you can go one step further, and use your preferred translator:

:if $LANG =~ "de"

: let trans = uk2de

:else

: let trans = uk2nl

:endif

:echo trans.translate('one two three')

een twee drie

Here "trans" refers to one of the two objects (Dictionaries). No copy is

made. More about List and Dictionary identity can be found at list-identity

and dict-identity.

Now you might use a language that isn't supported. You can overrule the

translate() function to do nothing:

:let uk2uk = copy(transdict)

:function! uk2uk.translate(line)

: return a:line

:endfunction

:echo uk2uk.translate('three one wladiwostok')

three one wladiwostok

Notice that a ! was used to overwrite the existing function reference. Now

use "uk2uk" when no recognized language is found:

:if $LANG =~ "de"

: let trans = uk2de

:elseif $LANG =~ "nl"

: let trans = uk2nl

:else

: let trans = uk2uk

:endif

:echo trans.translate('one two three')

one two three

For further reading see Lists and Dictionaries.

==============================================================================

41.9 ExceptionsLINK

Let's start with an example:

:try

: read ~/templates/pascal.tmpl

:catch /E484:/

: echo "Sorry, the Pascal template file cannot be found."

:endtry

The ":read" command will fail if the file does not exist. Instead of

generating an error message, this code catches the error and gives the user a

nice message.

For the commands in between ":try" and ":endtry" errors are turned into

exceptions. An exception is a string. In the case of an error the string

contains the error message. And every error message has a number. In this

case, the error we catch contains "E484:". This number is guaranteed to stay

the same (the text may change, e.g., it may be translated).

When the ":read" command causes another error, the pattern "E484:" will not

match in it. Thus this exception will not be caught and result in the usual

error message.

You might be tempted to do this:

:try

: read ~/templates/pascal.tmpl

:catch

: echo "Sorry, the Pascal template file cannot be found."

:endtry

This means all errors are caught. But then you will not see errors that are

useful, such as "E21: Cannot make changes, 'modifiable' is off".

Another useful mechanism is the ":finally" command:

:let tmp = tempname()

:try

: exe ".,$write " . tmp

: exe "!filter " . tmp

: .,$delete

: exe "$read " . tmp

:finally

: call delete(tmp)

:endtry

This filters the lines from the cursor until the end of the file through the

"filter" command, which takes a file name argument. No matter if the

filtering works, something goes wrong in between ":try" and ":finally" or the

user cancels the filtering by pressing CTRL-C, the "call delete(tmp)" is

always executed. This makes sure you don't leave the temporary file behind.

More information about exception handling can be found in the reference

manual: exception-handling.

==============================================================================

41.10 Various remarksLINK

Here is a summary of items that apply to Vim scripts. They are also mentioned

elsewhere, but form a nice checklist.

The end-of-line character depends on the system. For Unix a single <NL>

character is used. For MS-DOS, Windows, OS/2 and the like, <CR><LF> is used.

This is important when using mappings that end in a <CR>. See :source_crnl.

WHITE SPACE

Blank lines are allowed and ignored.

Leading whitespace characters (blanks and TABs) are always ignored. The

whitespaces between parameters (e.g. between the 'set' and the 'cpoptions' in

the example below) are reduced to one blank character and plays the role of a

separator, the whitespaces after the last (visible) character may or may not

be ignored depending on the situation, see below.

For a ":set" command involving the "=" (equal) sign, such as in:

:set cpoptions =aABceFst

the whitespace immediately before the "=" sign is ignored. But there can be

no whitespace after the "=" sign!

To include a whitespace character in the value of an option, it must be

escaped by a "\" (backslash) as in the following example:

:set tags=my\ nice\ file

The same example written as:

:set tags=my nice file

will issue an error, because it is interpreted as:

:set tags=my

:set nice

:set file

COMMENTS

The character " (the double quote mark) starts a comment. Everything after

and including this character until the end-of-line is considered a comment and

is ignored, except for commands that don't consider comments, as shown in

examples below. A comment can start on any character position on the line.

There is a little "catch" with comments for some commands. Examples:

:abbrev dev development " shorthand

:map <F3> o#include " insert include

:execute cmd " do it

:!ls *.c " list C files

The abbreviation 'dev' will be expanded to 'development " shorthand'. The

mapping of <F3> will actually be the whole line after the 'o# ....' including

the '" insert include'. The "execute" command will give an error. The "!"

command will send everything after it to the shell, causing an error for an

unmatched '"' character.

There can be no comment after ":map", ":abbreviate", ":execute" and "!"

commands (there are a few more commands with this restriction). For the

":map", ":abbreviate" and ":execute" commands there is a trick:

:abbrev dev development|" shorthand

:map <F3> o#include|" insert include

:execute cmd |" do it

With the '|' character the command is separated from the next one. And that

next command is only a comment. For the last command you need to do two

things: :execute and use '|':

:exe '!ls *.c' |" list C files

Notice that there is no white space before the '|' in the abbreviation and

mapping. For these commands, any character until the end-of-line or '|' is

included. As a consequence of this behavior, you don't always see that

trailing whitespace is included:

:map <F4> o#include

To spot these problems, you can set the 'list' option when editing vimrc

files.

For Unix there is one special way to comment a line, that allows making a Vim

script executable:

#!/usr/bin/env vim -S

echo "this is a Vim script"

quit

The "#" command by itself lists a line with the line number. Adding an

exclamation mark changes it into doing nothing, so that you can add the shell

command to execute the rest of the file. :#! -S

PITFALLS

Even bigger problem arises in the following example:

:map ,ab o#include

:unmap ,ab

Here the unmap command will not work, because it tries to unmap ",ab ". This

does not exist as a mapped sequence. An error will be issued, which is very

hard to identify, because the ending whitespace character in ":unmap ,ab " is

not visible.

And this is the same as what happens when one uses a comment after an 'unmap'

command:

:unmap ,ab " comment

Here the comment part will be ignored. However, Vim will try to unmap

',ab ', which does not exist. Rewrite it as:

:unmap ,ab| " comment

RESTORING THE VIEW

Sometimes you want to make a change and go back to where the cursor was.

Restoring the relative position would also be nice, so that the same line

appears at the top of the window.

This example yanks the current line, puts it above the first line in the

file and then restores the view:

map ,p ma"aYHmbgg"aP`bzt`a

What this does:

ma"aYHmbgg"aP`bzt`a

ma set mark a at cursor position

"aY yank current line into register a

Hmb go to top line in window and set mark b there

gg go to first line in file

"aP put the yanked line above it

`b go back to top line in display

zt position the text in the window as before

`a go back to saved cursor position

PACKAGING

To avoid your function names to interfere with functions that you get from

others, use this scheme:

- Prepend a unique string before each function name. I often use an

abbreviation. For example, "OW_" is used for the option window functions.

- Put the definition of your functions together in a file. Set a global

variable to indicate that the functions have been loaded. When sourcing the

file again, first unload the functions.

Example:

" This is the XXX package

if exists("XXX_loaded")

delfun XXX_one

delfun XXX_two

endif

function XXX_one(a)

... body of function ...

endfun

function XXX_two(b)

... body of function ...

endfun

let XXX_loaded = 1

==============================================================================

41.11 Writing a plugin write-pluginLINK

You can write a Vim script in such a way that many people can use it. This is

called a plugin. Vim users can drop your script in their plugin directory and

use its features right away add-plugin.

There are actually two types of plugins:

global plugins: For all types of files.

filetype plugins: Only for files of a specific type.

In this section the first type is explained. Most items are also relevant for

writing filetype plugins. The specifics for filetype plugins are in the next

section write-filetype-plugin.

NAME

First of all you must choose a name for your plugin. The features provided

by the plugin should be clear from its name. And it should be unlikely that

someone else writes a plugin with the same name but which does something

different. And please limit the name to 8 characters, to avoid problems on

old Windows systems.

A script that corrects typing mistakes could be called "typecorr.vim". We

will use it here as an example.

For the plugin to work for everybody, it should follow a few guidelines. This

will be explained step-by-step. The complete example plugin is at the end.

BODY

Let's start with the body of the plugin, the lines that do the actual work:

14 iabbrev teh the

15 iabbrev otehr other

16 iabbrev wnat want

17 iabbrev synchronisation

18 \ synchronization

19 let s:count = 4

The actual list should be much longer, of course.

The line numbers have only been added to explain a few things, don't put them

in your plugin file!

HEADER

You will probably add new corrections to the plugin and soon have several

versions lying around. And when distributing this file, people will want to

know who wrote this wonderful plugin and where they can send remarks.

Therefore, put a header at the top of your plugin:

1 " Vim global plugin for correcting typing mistakes

2 " Last Change: 2000 Oct 15

3 " Maintainer: Bram Moolenaar <Bram@vim.org>

About copyright and licensing: Since plugins are very useful and it's hardly

worth restricting their distribution, please consider making your plugin

either public domain or use the Vim license. A short note about this near

the top of the plugin should be sufficient. Example:

4 " License: This file is placed in the public domain.

LINE CONTINUATION, AVOIDING SIDE EFFECTS use-cpo-saveLINK

In line 18 above, the line-continuation mechanism is used line-continuation.

Users with 'compatible' set will run into trouble here, they will get an error

message. We can't just reset 'compatible', because that has a lot of side

effects. To avoid this, we will set the 'cpoptions' option to its Vim default

value and restore it later. That will allow the use of line-continuation and

make the script work for most people. It is done like this:

11 let s:save_cpo = &cpo

12 set cpo&vim

..

42 let &cpo = s:save_cpo

43 unlet s:save_cpo

We first store the old value of 'cpoptions' in the s:save_cpo variable. At

the end of the plugin this value is restored.

Notice that a script-local variable is used s:var. A global variable could

already be in use for something else. Always use script-local variables for

things that are only used in the script.

NOT LOADING

It's possible that a user doesn't always want to load this plugin. Or the

system administrator has dropped it in the system-wide plugin directory, but a

user has his own plugin he wants to use. Then the user must have a chance to

disable loading this specific plugin. This will make it possible:

6 if exists("g:loaded_typecorr")

7 finish

8 endif

9 let g:loaded_typecorr = 1

This also avoids that when the script is loaded twice it would cause error

messages for redefining functions and cause trouble for autocommands that are

added twice.

The name is recommended to start with "loaded_" and then the file name of the

plugin, literally. The "g:" is prepended just to avoid mistakes when using

the variable in a function (without "g:" it would be a variable local to the

function).

Using "finish" stops Vim from reading the rest of the file, it's much quicker

than using if-endif around the whole file.

MAPPING

Now let's make the plugin more interesting: We will add a mapping that adds a

correction for the word under the cursor. We could just pick a key sequence

for this mapping, but the user might already use it for something else. To

allow the user to define which keys a mapping in a plugin uses, the <Leader>

item can be used:

22 map <unique> <Leader>a <Plug>TypecorrAdd

The "<Plug>TypecorrAdd" thing will do the work, more about that further on.

The user can set the "mapleader" variable to the key sequence that he wants

this mapping to start with. Thus if the user has done:

let mapleader = "_"

the mapping will define "_a". If the user didn't do this, the default value

will be used, which is a backslash. Then a map for "\a" will be defined.

Note that <unique> is used, this will cause an error message if the mapping

already happened to exist. :map-<unique>

But what if the user wants to define his own key sequence? We can allow that

with this mechanism:

21 if !hasmapto('<Plug>TypecorrAdd')

22 map <unique> <Leader>a <Plug>TypecorrAdd

23 endif

This checks if a mapping to "<Plug>TypecorrAdd" already exists, and only

defines the mapping from "<Leader>a" if it doesn't. The user then has a

chance of putting this in his vimrc file:

map ,c <Plug>TypecorrAdd

Then the mapped key sequence will be ",c" instead of "_a" or "\a".

PIECES

If a script gets longer, you often want to break up the work in pieces. You

can use functions or mappings for this. But you don't want these functions

and mappings to interfere with the ones from other scripts. For example, you

could define a function Add(), but another script could try to define the same

function. To avoid this, we define the function local to the script by

prepending it with "s:".

We will define a function that adds a new typing correction:

30 function s:Add(from, correct)

31 let to = input("type the correction for " . a:from . ": ")

32 exe ":iabbrev " . a:from . " " . to

..

36 endfunction

Now we can call the function s:Add() from within this script. If another

script also defines s:Add(), it will be local to that script and can only

be called from the script it was defined in. There can also be a global Add()

function (without the "s:"), which is again another function.

<SID> can be used with mappings. It generates a script ID, which identifies

the current script. In our typing correction plugin we use it like this:

24 noremap <unique> <script> <Plug>TypecorrAdd <SID>Add

..

28 noremap <SID>Add :call <SID>Add(expand("<cword>"), 1)<CR>

Thus when a user types "\a", this sequence is invoked:

\a -> <Plug>TypecorrAdd -> <SID>Add -> :call <SID>Add()

If another script would also map <SID>Add, it would get another script ID and

thus define another mapping.

Note that instead of s:Add() we use <SID>Add() here. That is because the

mapping is typed by the user, thus outside of the script. The <SID> is

translated to the script ID, so that Vim knows in which script to look for

the Add() function.

This is a bit complicated, but it's required for the plugin to work together

with other plugins. The basic rule is that you use <SID>Add() in mappings and

s:Add() in other places (the script itself, autocommands, user commands).

We can also add a menu entry to do the same as the mapping:

26 noremenu <script> Plugin.Add\ Correction <SID>Add

The "Plugin" menu is recommended for adding menu items for plugins. In this

case only one item is used. When adding more items, creating a submenu is

recommended. For example, "Plugin.CVS" could be used for a plugin that offers

CVS operations "Plugin.CVS.checkin", "Plugin.CVS.checkout", etc.

Note that in line 28 ":noremap" is used to avoid that any other mappings cause

trouble. Someone may have remapped ":call", for example. In line 24 we also

use ":noremap", but we do want "<SID>Add" to be remapped. This is why

"<script>" is used here. This only allows mappings which are local to the

script. :map-<script> The same is done in line 26 for ":noremenu".

:menu-<script>

<SID> AND <Plug> using-<Plug>LINK

Both <SID> and <Plug> are used to avoid that mappings of typed keys interfere

with mappings that are only to be used from other mappings. Note the

difference between using <SID> and <Plug>:

<Plug> is visible outside of the script. It is used for mappings which the

user might want to map a key sequence to. <Plug> is a special code

that a typed key will never produce.

To make it very unlikely that other plugins use the same sequence of

characters, use this structure: <Plug> scriptname mapname

In our example the scriptname is "Typecorr" and the mapname is "Add".

This results in "<Plug>TypecorrAdd". Only the first character of

scriptname and mapname is uppercase, so that we can see where mapname

starts.

<SID> is the script ID, a unique identifier for a script.

Internally Vim translates <SID> to "<SNR>123_", where "123" can be any

number. Thus a function "<SID>Add()" will have a name "<SNR>11_Add()"

in one script, and "<SNR>22_Add()" in another. You can see this if

you use the ":function" command to get a list of functions. The

translation of <SID> in mappings is exactly the same, that's how you

can call a script-local function from a mapping.

USER COMMAND

Now let's add a user command to add a correction:

38 if !exists(":Correct")

39 command -nargs=1 Correct :call s:Add(<q-args>, 0)

40 endif

The user command is defined only if no command with the same name already

exists. Otherwise we would get an error here. Overriding the existing user

command with ":command!" is not a good idea, this would probably make the user

wonder why the command he defined himself doesn't work. :command

SCRIPT VARIABLES

When a variable starts with "s:" it is a script variable. It can only be used

inside a script. Outside the script it's not visible. This avoids trouble

with using the same variable name in different scripts. The variables will be

kept as long as Vim is running. And the same variables are used when sourcing

the same script again. s:var

The fun is that these variables can also be used in functions, autocommands

and user commands that are defined in the script. In our example we can add

a few lines to count the number of corrections:

19 let s:count = 4

..

30 function s:Add(from, correct)

..

34 let s:count = s:count + 1

35 echo s:count . " corrections now"

36 endfunction

First s:count is initialized to 4 in the script itself. When later the

s:Add() function is called, it increments s:count. It doesn't matter from

where the function was called, since it has been defined in the script, it

will use the local variables from this script.

THE RESULT

Here is the resulting complete example:

1 " Vim global plugin for correcting typing mistakes

2 " Last Change: 2000 Oct 15

3 " Maintainer: Bram Moolenaar <Bram@vim.org>

4 " License: This file is placed in the public domain.

5

6 if exists("g:loaded_typecorr")

7 finish

8 endif

9 let g:loaded_typecorr = 1

10

11 let s:save_cpo = &cpo

12 set cpo&vim

13

14 iabbrev teh the

15 iabbrev otehr other

16 iabbrev wnat want

17 iabbrev synchronisation

18 \ synchronization

19 let s:count = 4

20

21 if !hasmapto('<Plug>TypecorrAdd')

22 map <unique> <Leader>a <Plug>TypecorrAdd

23 endif

24 noremap <unique> <script> <Plug>TypecorrAdd <SID>Add

25

26 noremenu <script> Plugin.Add\ Correction <SID>Add

27

28 noremap <SID>Add :call <SID>Add(expand("<cword>"), 1)<CR>

29

30 function s:Add(from, correct)

31 let to = input("type the correction for " . a:from . ": ")

32 exe ":iabbrev " . a:from . " " . to

33 if a:correct | exe "normal viws\<C-R>\" \b\e" | endif

34 let s:count = s:count + 1

35 echo s:count . " corrections now"

36 endfunction

37

38 if !exists(":Correct")

39 command -nargs=1 Correct :call s:Add(<q-args>, 0)

40 endif

41

42 let &cpo = s:save_cpo

43 unlet s:save_cpo

Line 33 wasn't explained yet. It applies the new correction to the word under

the cursor. The :normal command is used to use the new abbreviation. Note

that mappings and abbreviations are expanded here, even though the function

was called from a mapping defined with ":noremap".

Using "unix" for the 'fileformat' option is recommended. The Vim scripts will

then work everywhere. Scripts with 'fileformat' set to "dos" do not work on

Unix. Also see :source_crnl. To be sure it is set right, do this before

writing the file:

:set fileformat=unix

DOCUMENTATION write-local-helpLINK

It's a good idea to also write some documentation for your plugin. Especially

when its behavior can be changed by the user. See add-local-help for how

they are installed.

Here is a simple example for a plugin help file, called "typecorr.txt":

1 *typecorr.txt* Plugin for correcting typing mistakesLINK

2

3 If you make typing mistakes, this plugin will have them corrected

4 automatically.

5

6 There are currently only a few corrections. Add your own if you like.

7

8 Mappings:

9 <Leader>a or <Plug>TypecorrAdd

10 Add a correction for the word under the cursor.

11

12 Commands:

13 :Correct {word}

14 Add a correction for {word}.

15

16 *typecorr-settings*LINK

17 This plugin doesn't have any settings.

The first line is actually the only one for which the format matters. It will

be extracted from the help file to be put in the "LOCAL ADDITIONS:" section of

help.txt local-additions. The first "*" must be in the first column of the

first line. After adding your help file do ":help" and check that the entries

line up nicely.

You can add more tags inside ** in your help file. But be careful not to use

existing help tags. You would probably use the name of your plugin in most of

them, like "typecorr-settings" in the example.

Using references to other parts of the help in || is recommended. This makes

it easy for the user to find associated help.

FILETYPE DETECTION plugin-filetypeLINK

If your filetype is not already detected by Vim, you should create a filetype

detection snippet in a separate file. It is usually in the form of an

autocommand that sets the filetype when the file name matches a pattern.

Example:

au BufNewFile,BufRead *.foo set filetype=foofoo

Write this single-line file as "ftdetect/foofoo.vim" in the first directory

that appears in 'runtimepath'. For Unix that would be

"~/.vim/ftdetect/foofoo.vim". The convention is to use the name of the

filetype for the script name.

You can make more complicated checks if you like, for example to inspect the

contents of the file to recognize the language. Also see new-filetype.

SUMMARY plugin-specialLINK

Summary of special things to use in a plugin:

s:name Variables local to the script.

<SID> Script-ID, used for mappings and functions local to

the script.

hasmapto() Function to test if the user already defined a mapping

for functionality the script offers.

<Leader> Value of "mapleader", which the user defines as the

keys that plugin mappings start with.

:map <unique> Give a warning if a mapping already exists.

:noremap <script> Use only mappings local to the script, not global

mappings.

exists(":Cmd") Check if a user command already exists.

==============================================================================

41.12 Writing a filetype plugin write-filetype-plugin ftpluginLINK

A filetype plugin is like a global plugin, except that it sets options and

defines mappings for the current buffer only. See add-filetype-plugin for

how this type of plugin is used.

First read the section on global plugins above 41.11. All that is said there

also applies to filetype plugins. There are a few extras, which are explained

here. The essential thing is that a filetype plugin should only have an

effect on the current buffer.

DISABLING

If you are writing a filetype plugin to be used by many people, they need a

chance to disable loading it. Put this at the top of the plugin:

" Only do this when not done yet for this buffer

if exists("b:did_ftplugin")

finish

endif

let b:did_ftplugin = 1

This also needs to be used to avoid that the same plugin is executed twice for

the same buffer (happens when using an ":edit" command without arguments).

Now users can disable loading the default plugin completely by making a

filetype plugin with only this line:

let b:did_ftplugin = 1

This does require that the filetype plugin directory comes before $VIMRUNTIME

in 'runtimepath'!

If you do want to use the default plugin, but overrule one of the settings,

you can write the different setting in a script:

setlocal textwidth=70

Now write this in the "after" directory, so that it gets sourced after the

distributed "vim.vim" ftplugin after-directory. For Unix this would be

"~/.vim/after/ftplugin/vim.vim". Note that the default plugin will have set

"b:did_ftplugin", but it is ignored here.

OPTIONS

To make sure the filetype plugin only affects the current buffer use the

:setlocal

command to set options. And only set options which are local to a buffer (see

the help for the option to check that). When using :setlocal for global

options or options local to a window, the value will change for many buffers,

and that is not what a filetype plugin should do.

When an option has a value that is a list of flags or items, consider using

"+=" and "-=" to keep the existing value. Be aware that the user may have

changed an option value already. First resetting to the default value and

then changing it is often a good idea. Example:

:setlocal formatoptions& formatoptions+=ro

MAPPINGS

To make sure mappings will only work in the current buffer use the

:map <buffer>

command. This needs to be combined with the two-step mapping explained above.

An example of how to define functionality in a filetype plugin:

if !hasmapto('<Plug>JavaImport')

map <buffer> <unique> <LocalLeader>i <Plug>JavaImport

endif

noremap <buffer> <unique> <Plug>JavaImport oimport ""<Left><Esc>

hasmapto() is used to check if the user has already defined a map to

<Plug>JavaImport. If not, then the filetype plugin defines the default

mapping. This starts with <LocalLeader>, which allows the user to select

the key(s) he wants filetype plugin mappings to start with. The default is a

backslash.

"<unique>" is used to give an error message if the mapping already exists or

overlaps with an existing mapping.

:noremap is used to avoid that any other mappings that the user has defined

interferes. You might want to use ":noremap <script>" to allow remapping

mappings defined in this script that start with <SID>.

The user must have a chance to disable the mappings in a filetype plugin,

without disabling everything. Here is an example of how this is done for a

plugin for the mail filetype:

" Add mappings, unless the user didn't want this.

if !exists("no_plugin_maps") && !exists("no_mail_maps")

" Quote text by inserting "> "

if !hasmapto('<Plug>MailQuote')

vmap <buffer> <LocalLeader>q <Plug>MailQuote

nmap <buffer> <LocalLeader>q <Plug>MailQuote

endif

vnoremap <buffer> <Plug>MailQuote :s/^/> /<CR>

nnoremap <buffer> <Plug>MailQuote :.,$s/^/> /<CR>

endif

Two global variables are used:

no_plugin_maps disables mappings for all filetype plugins

no_mail_maps disables mappings for a specific filetype

USER COMMANDS

To add a user command for a specific file type, so that it can only be used in

one buffer, use the "-buffer" argument to :command. Example:

:command -buffer Make make %:r.s

VARIABLES

A filetype plugin will be sourced for each buffer of the type it's for. Local

script variables s:var will be shared between all invocations. Use local

buffer variables b:var if you want a variable specifically for one buffer.

FUNCTIONS

When defining a function, this only needs to be done once. But the filetype

plugin will be sourced every time a file with this filetype will be opened.

This construct makes sure the function is only defined once:

:if !exists("*s:Func")

: function s:Func(arg)

: ...

: endfunction

:endif

UNDO undo_ftpluginLINK

When the user does ":setfiletype xyz" the effect of the previous filetype

should be undone. Set the b:undo_ftplugin variable to the commands that will

undo the settings in your filetype plugin. Example:

let b:undo_ftplugin = "setlocal fo< com< tw< commentstring<"

\ . "| unlet b:match_ignorecase b:match_words b:match_skip"

Using ":setlocal" with "<" after the option name resets the option to its

global value. That is mostly the best way to reset the option value.

This does require removing the "C" flag from 'cpoptions' to allow line

continuation, as mentioned above use-cpo-save.

FILE NAME

The filetype must be included in the file name ftplugin-name. Use one of

these three forms:

.../ftplugin/stuff.vim

.../ftplugin/stuff_foo.vim

.../ftplugin/stuff/bar.vim

"stuff" is the filetype, "foo" and "bar" are arbitrary names.

SUMMARY ftplugin-specialLINK

Summary of special things to use in a filetype plugin:

<LocalLeader> Value of "maplocalleader", which the user defines as

the keys that filetype plugin mappings start with.

:map <buffer> Define a mapping local to the buffer.

:noremap <script> Only remap mappings defined in this script that start

with <SID>.

:setlocal Set an option for the current buffer only.

:command -buffer Define a user command local to the buffer.

exists("*s:Func") Check if a function was already defined.

Also see plugin-special, the special things used for all plugins.

==============================================================================

41.13 Writing a compiler plugin write-compiler-pluginLINK

A compiler plugin sets options for use with a specific compiler. The user can

load it with the :compiler command. The main use is to set the

'errorformat' and 'makeprg' options.

Easiest is to have a look at examples. This command will edit all the default

compiler plugins:

:next $VIMRUNTIME/compiler/*.vim

Use :next to go to the next plugin file.

There are two special items about these files. First is a mechanism to allow

a user to overrule or add to the default file. The default files start with:

:if exists("current_compiler")

: finish

:endif

:let current_compiler = "mine"

When you write a compiler file and put it in your personal runtime directory

(e.g., ~/.vim/compiler for Unix), you set the "current_compiler" variable to

make the default file skip the settings.

:CompilerSetLINK

The second mechanism is to use ":set" for ":compiler!" and ":setlocal" for

":compiler". Vim defines the ":CompilerSet" user command for this. However,

older Vim versions don't, thus your plugin should define it then. This is an

example:

if exists(":CompilerSet") != 2

command -nargs=* CompilerSet setlocal <args>

endif

CompilerSet errorformat& " use the default 'errorformat'

CompilerSet makeprg=nmake

When you write a compiler plugin for the Vim distribution or for a system-wide

runtime directory, use the mechanism mentioned above. When

"current_compiler" was already set by a user plugin nothing will be done.

When you write a compiler plugin to overrule settings from a default plugin,

don't check "current_compiler". This plugin is supposed to be loaded

last, thus it should be in a directory at the end of 'runtimepath'. For Unix

that could be ~/.vim/after/compiler.

==============================================================================

41.14 Writing a plugin that loads quickly write-plugin-quickloadLINK

A plugin may grow and become quite long. The startup delay may become

noticeable, while you hardly ever use the plugin. Then it's time for a

quickload plugin.

The basic idea is that the plugin is loaded twice. The first time user

commands and mappings are defined that offer the functionality. The second

time the functions that implement the functionality are defined.

It may sound surprising that quickload means loading a script twice. What we

mean is that it loads quickly the first time, postponing the bulk of the

script to the second time, which only happens when you actually use it. When

you always use the functionality it actually gets slower!

Note that since Vim 7 there is an alternative: use the autoload

functionality 41.15.

The following example shows how it's done:

" Vim global plugin for demonstrating quick loading

" Last Change: 2005 Feb 25

" Maintainer: Bram Moolenaar <Bram@vim.org>

" License: This file is placed in the public domain.

if !exists("s:did_load")

command -nargs=* BNRead call BufNetRead(<f-args>)

map <F19> :call BufNetWrite('something')<CR>

let s:did_load = 1

exe 'au FuncUndefined BufNet* source ' . expand('<sfile>')

finish

endif

function BufNetRead(...)

echo 'BufNetRead(' . string(a:000) . ')'

" read functionality here

endfunction

function BufNetWrite(...)

echo 'BufNetWrite(' . string(a:000) . ')'

" write functionality here

endfunction

When the script is first loaded "s:did_load" is not set. The commands between

the "if" and "endif" will be executed. This ends in a :finish command, thus

the rest of the script is not executed.

The second time the script is loaded "s:did_load" exists and the commands

after the "endif" are executed. This defines the (possible long)

BufNetRead() and BufNetWrite() functions.

If you drop this script in your plugin directory Vim will execute it on

startup. This is the sequence of events that happens:

1. The "BNRead" command is defined and the <F19> key is mapped when the script

is sourced at startup. A FuncUndefined autocommand is defined. The

":finish" command causes the script to terminate early.

2. The user types the BNRead command or presses the <F19> key. The

BufNetRead() or BufNetWrite() function will be called.

3. Vim can't find the function and triggers the FuncUndefined autocommand

event. Since the pattern "BufNet*" matches the invoked function, the

command "source fname" will be executed. "fname" will be equal to the name

of the script, no matter where it is located, because it comes from

expanding "<sfile>" (see expand()).

4. The script is sourced again, the "s:did_load" variable exists and the

functions are defined.

Notice that the functions that are loaded afterwards match the pattern in the

FuncUndefined autocommand. You must make sure that no other plugin defines

functions that match this pattern.

==============================================================================

41.15 Writing library scripts write-library-scriptLINK

Some functionality will be required in several places. When this becomes more

than a few lines you will want to put it in one script and use it from many

scripts. We will call that one script a library script.

Manually loading a library script is possible, so long as you avoid loading it

when it's already done. You can do this with the exists() function.

Example:

if !exists('*MyLibFunction')

runtime library/mylibscript.vim

endif

call MyLibFunction(arg)

Here you need to know that MyLibFunction() is defined in a script

"library/mylibscript.vim" in one of the directories in 'runtimepath'.

To make this a bit simpler Vim offers the autoload mechanism. Then the

example looks like this:

call mylib#myfunction(arg)

That's a lot simpler, isn't it? Vim will recognize the function name and when

it's not defined search for the script "autoload/mylib.vim" in 'runtimepath'.

That script must define the "mylib#myfunction()" function.

You can put many other functions in the mylib.vim script, you are free to

organize your functions in library scripts. But you must use function names

where the part before the '#' matches the script name. Otherwise Vim would

not know what script to load.

If you get really enthusiastic and write lots of library scripts, you may

want to use subdirectories. Example:

call netlib#ftp#read('somefile')

For Unix the library script used for this could be:

~/.vim/autoload/netlib/ftp.vim

Where the function is defined like this:

function netlib#ftp#read(fname)

" Read the file fname through ftp

endfunction

Notice that the name the function is defined with is exactly the same as the

name used for calling the function. And the part before the last '#'

exactly matches the subdirectory and script name.

You can use the same mechanism for variables:

let weekdays = dutch#weekdays

This will load the script "autoload/dutch.vim", which should contain something

like:

let dutch#weekdays = ['zondag', 'maandag', 'dinsdag', 'woensdag',

\ 'donderdag', 'vrijdag', 'zaterdag']

Further reading: autoload.

==============================================================================

41.16 Distributing Vim scripts distribute-scriptLINK

Vim users will look for scripts on the Vim website: http://www.vim.org.

If you made something that is useful for others, share it!

Vim scripts can be used on any system. There might not be a tar or gzip

command. If you want to pack files together and/or compress them the "zip"

utility is recommended.

For utmost portability use Vim itself to pack scripts together. This can be

done with the Vimball utility. See vimball.

It's good if you add a line to allow automatic updating. See glvs-plugins.

==============================================================================

Next chapter: usr_42.txt Add new menus

Copyright: see manual-copyright vim:tw=78:ts=8:ft=help:norl: