sign.txt For Vim version 7.4. Last change: 2014 May 07LINK

VIM REFERENCE MANUAL by Gordon Prieur

and Bram Moolenaar

Sign Support Features sign-supportLINK

1. Introduction sign-intro

2. Commands sign-commands

{Vi does not have any of these features}

{only available when compiled with the +signs feature}

==============================================================================

1. Introduction sign-intro signsLINK

When a debugger or other IDE tool is driving an editor it needs to be able

to give specific highlights which quickly tell the user useful information

about the file. One example of this would be a debugger which had an icon

in the left-hand column denoting a breakpoint. Another example might be an

arrow representing the Program Counter (PC). The sign features allow both

placement of a sign, or icon, in the left-hand side of the window and

definition of a highlight which will be applied to that line. Displaying the

sign as an image is most likely only feasible in gvim (although Sun

Microsystem's dtterm does support this it's the only terminal emulator I know

of which does). A text sign and the highlight should be feasible in any color

terminal emulator.

Signs and highlights are not useful just for debuggers. Sun's Visual

WorkShop uses signs and highlights to mark build errors and SourceBrowser

hits. Additionally, the debugger supports 8 to 10 different signs and

highlight colors. workshop Same for Netbeans netbeans.

There are two steps in using signs:

1. Define the sign. This specifies the image, text and highlighting. For

example, you can define a "break" sign with an image of a stop roadsign and

text "!!".

2. Place the sign. This specifies the file and line number where the sign is

displayed. A defined sign can be placed several times in different lines

and files.

When signs are defined for a file, Vim will automatically add a column of two

characters to display them in. When the last sign is unplaced the column

disappears again. The color of the column is set with the SignColumn group

hl-SignColumn. Example to set the color:

:highlight SignColumn guibg=darkgrey

==============================================================================

2. Commands sign-commands :sig :signLINK

Here is an example that places a sign "piet", displayed with the text ">>", in

line 23 of the current file:

:sign define piet text=>> texthl=Search

:exe ":sign place 2 line=23 name=piet file=" . expand("%:p")

And here is the command to delete it again:

:sign unplace 2

Note that the ":sign" command cannot be followed by another command or a

comment. If you do need that, use the :execute command.

DEFINING A SIGN. :sign-define E255 E160 E612LINK

:sign define {name} {argument}...

Define a new sign or set attributes for an existing sign.

The {name} can either be a number (all digits) or a name

starting with a non-digit. Leading digits are ignored, thus

"0012", "012" and "12" are considered the same name.

About 120 different signs can be defined.

Accepted arguments:

icon={bitmap}

Define the file name where the bitmap can be found. Should be

a full path. The bitmap should fit in the place of two

characters. This is not checked. If the bitmap is too big it

will cause redraw problems. Only GTK 2 can scale the bitmap

to fit the space available.

toolkit supports

GTK 1 pixmap (.xpm)

GTK 2 many

Motif pixmap (.xpm)

Win32 .bmp, .ico, .cur

pixmap (.xpm) +xpm_w32

linehl={group}

Highlighting group used for the whole line the sign is placed

in. Most useful is defining a background color.

text={text} E239LINK

Define the text that is displayed when there is no icon or the

GUI is not being used. Only printable characters are allowed

and they must occupy one or two display cells.

texthl={group}

Highlighting group used for the text item.

DELETING A SIGN :sign-undefine E155LINK

:sign undefine {name}

Deletes a previously defined sign. If signs with this {name}

are still placed this will cause trouble.

LISTING SIGNS :sign-list E156LINK

:sign list Lists all defined signs and their attributes.

:sign list {name}

Lists one defined sign and its attributes.

PLACING SIGNS :sign-place E158LINK

:sign place {id} line={lnum} name={name} file={fname}

Place sign defined as {name} at line {lnum} in file {fname}.

:sign-fnameLINK

The file {fname} must already be loaded in a buffer. The

exact file name must be used, wildcards, $ENV and ~ are not

expanded, white space must not be escaped. Trailing white

space is ignored.

The sign is remembered under {id}, this can be used for

further manipulation. {id} must be a number.

It's up to the user to make sure the {id} is used only once in

each file (if it's used several times unplacing will also have

to be done several times and making changes may not work as

expected).

:sign place {id} line={lnum} name={name} buffer={nr}

Same, but use buffer {nr}.

E885LINK

:sign place {id} name={name} file={fname}

Change the placed sign {id} in file {fname} to use the defined

sign {name}. See remark above about {fname} :sign-fname.

This can be used to change the displayed sign without moving

it (e.g., when the debugger has stopped at a breakpoint).

:sign place {id} name={name} buffer={nr}

Same, but use buffer {nr}.

REMOVING SIGNS :sign-unplace E159LINK

:sign unplace {id} file={fname}

Remove the previously placed sign {id} from file {fname}.

See remark above about {fname} :sign-fname.

:sign unplace * file={fname}

Remove all placed signs in file {fname}.

:sign unplace {id} buffer={nr}

Remove the previously placed sign {id} from buffer {nr}.

:sign unplace * buffer={nr}

Remove all placed signs in buffer {nr}.

:sign unplace {id}

Remove the previously placed sign {id} from all files it

appears in.

:sign unplace *

Remove all placed signs.

:sign unplace

Remove the placed sign at the cursor position.

LISTING PLACED SIGNS :sign-place-listLINK

:sign place file={fname}

List signs placed in file {fname}.

See remark above about {fname} :sign-fname.

:sign place buffer={nr}

List signs placed in buffer {nr}.

:sign place List placed signs in all files.

JUMPING TO A SIGN :sign-jump E157LINK

:sign jump {id} file={fname}

Open the file {fname} or jump to the window that contains

{fname} and position the cursor at sign {id}.

See remark above about {fname} :sign-fname.

If the file isn't displayed in window and the current file can

not be abandoned this fails.

:sign jump {id} buffer={nr}

Same, but use buffer {nr}.

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